In our fourth episode of Box Score, Richard Grisham talks to Todd Batty, the creative force behind the long-awaited reboot of SSX on the 360 and PS3 title. The guys talk about why it took nearly an entire console generation to bring the franchise back, how the game took shape, a giant “Oh #@!” moment, the famous (infamous?) reveal trailer, and everything about how the game works.
So hop in and join the guys as they break down the who, what, why, and how of SSX. Enjoy!
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Post Date: 2/27/2012
Podcast length: 59:25
Follow Richard Grisham on: Twitter (@richgrisham)