If you’re hankering for a simpler time, the best retro game consoles are the tech equivalent of a chef’s kiss. Besides bringing us back to the ‘good old days’ with nostalgic odes to yesteryear, these systems bring together some of the generation’s most beloved games in one place. Regardless of …
Read More »RadarPlays – Punch-Out!! (NES)
With boxing legend Punch-Out!! just re-released on the Wii U Virtual Console, we put back on our gloves to go a few rounds with this game–but we probably should’ve trained more first. Just like in most of the Rocky films, we had to lose a couple times before the big …
Read More »RadarPlays – F-Zero
Thanks to a Wii U update (opens in new tab) last week, the Virtual Console is now available on the platform, starting with a handful of SNES and NES games. To welcome the new feature, this RadarPlays has us jumping into one of the first SNES games, F-Zero. We took …
Read More »What video game box art would look like if it hadnt changed in 30 years
What video game box art would look like if it hadn’t changed in 30 years Have you ever wondered what it would be like if video game box art hadn’t changed in 30 years? No. I don’t suppose you have. Why would you? You’ve got more important things to think …
Read More »Sonic CD review
I may have to hand in my Sonic badge: I never completed Sonic CD. That shock aside, chances are you haven’t either, as it was released on Sega’s short-lived Mega-CD add on in 1993 before fading into collectors-only obscurity. Yet it’s comparable to Mario’s Lost Levels because this is just …
Read More »Classic game appreciation section: Soul Calibur
I say ‘welcome back’, because while we’re used to numbered sequels to this, the original SoulCalibur, the game was itself a sequel to arcade/PSone beat-em-up Soul Blade – a game that’s equally worthy of praise for its true 3D backgrounds and fights that actually looked like two people having a …
Read More »Classic game appreciation section: Grand Theft Auto III
GTA III was a huge step away from the games I’d grown up with. Sure, I’d already played the first one on PC, but while it was a guilty pleasure with its civilian-flaming challenges and criminal underworld plot, on the surface it still looked like harmless children’s games thanks to …
Read More »Classic game appreciation section: OutRun
Get ready! In the early 1980s, the idea of a 3D racing game where you drove through screen after screen of scenery was a pipe dream. But then Yu Suzuki came along and blew everything out of the water with Super Scaler technology. It could throw around huge, screen-filling sprites …
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